
The Boss
No tie. No mercy.

BREAKFAST FIGHTS BACK
A physics-based party fighter packed with ridiculous characters, wild arenas, and completely unnecessary amounts of chaos.
PICK UP. THROW DOWN.
Ragdoll physics, ridiculous collisions, and fights that never follow the plan.
Grab it. Swing it. Throw it. If it moves, it can probably ruin somebody’s day.
Fight across diners, parking lots, rooftops, and unreasonable corners of space.
A growing roster of strange fighters, each with their own personality and style.
PICK YOUR PROBLEM

No tie. No mercy.

Silent. Weirdly agile.

Top of the fight class.

Refills and revenge.

Built for booth control.

Plays dirty. Wins clean.
NO SAFE TABLES
Every arena has its own hazards, weapons, shortcuts, and terrible ideas.

Hot coffee. Cold revenge.

Mind the flying furniture.

Zero-G, maximum mess.

One bad step, long way down.

THE FINAL FRONTIER. WITH SYRUP.
Drift, dodge, and send your friends into orbit. Gravity is optional. Revenge is not.
See it in actionFRAME BY CHAOTIC FRAME

LIGHTS. CAMERA. PROPERTY DAMAGE.
FROM GRIDDLE TO GREATNESS
Core brawling, ragdolls, and the diner arena.
New fighters, arenas, hazards, and party modes.
Online chaos, polish, and a mountain of waffles.
NEED TO KNOW
A physics-based party brawler where strange fighters turn everyday objects into questionable weapons.
Local multiplayer is central to the plan, with more ways to brawl together being explored.
We’re still cooking. Wishlist on Steam and join the mailing list for the first launch-date announcement.